Hytale Items Database
Browse all items confirmed in the current build: weapons, armor, crafting ingredients, consumables, and more. Every entry includes real stats, recipe requirements, and bench tier data pulled directly from the game.
Hytale's item system spans everything from basic crafting ingredients to legendary-tier weapons. The quality ladder runs Common → Uncommon → Rare → Epic → Legendary, and item level reflects which content tier the gear is designed for — not a player level requirement. A Bronze Helmet sits at item level 22, while Adamantite tops out at item level 40 for the current Early Access content.
Weapon stats shown here are per-hit damage values from combat testing. Armor stats include the exact health bonus and physical/projectile resistance percentages. Recipe inputs and bench tier requirements are taken directly from the crafting system — Tier 1 means a basic bench, Tier 3 requires the advanced Adamantite-tier workstation.
Alchemy Cauldron
Alchemy Cauldron Big
Armor Adamantite Chest
Armor Adamantite Hands
Armor Adamantite Head
Armor Adamantite Legs
Armor Bronze Chest
Armor Bronze Hands
Armor Bronze Head
Armor Bronze Legs
Armor Bronze Ornate Chest
Armor Bronze Ornate Hands
Armor Bronze Ornate Head
Armor Cloth Cindercloth Chest
Armor Cloth Cindercloth Hands
Armor Cloth Cindercloth Head
Armor Cloth Cindercloth Legs
Armor Cloth Cotton Chest
Armor Cloth Cotton Hands
Armor Cloth Cotton Head
Armor Cloth Cotton Legs
Armor Cloth Linen Chest
Armor Cloth Linen Hands
Armor Cloth Linen Head
About the Hytale Item Database
What's in the Database
The database covers weapons, armor, crafting ingredients, and consumables confirmed in the current version. Weapons show damage values per attack type — swing, thrust, and signature moves have different numbers depending on the weapon class. Armor entries include exact health bonuses and resistance percentages. Craftable items list all required inputs and the bench tier needed to actually make them.
Quality Tiers Explained
Common gear is available early and uses basic materials like copper and iron. Uncommon covers mid-progression crafted pieces — Bronze and Steel armor fall here. Rare includes late-game items like Adamantite gear, which requires Tier 3 benches and specific ingredients like Heavy Leather and Cindercloth scraps. Legendary items are rare drops rather than crafted, and Epic sits just below them. Technical items are internal and not obtainable through normal play.
Item Level vs. Quality
Item level reflects content progression, not crafting quality. A Bronze Helmet is Uncommon quality at item level 22. Adamantite Chest is Rare at item level 40. These numbers help you understand which part of the game an item belongs to. Early Access content currently caps at item level 40 for top-tier crafted gear, with higher-tier items likely arriving in future updates. Use the Max Level filter to see only gear appropriate for where you are now.
How to Use This Database
Search Tips
Type "Adamantite", "Bronze", or "Steel" to see all items made from that material — helmets, chest pieces, legs, and gloves together.
Set Type to "Weapon" and Quality to "Common" to see all starter-tier weapons at once. Useful for checking what's available before you have access to better crafting benches.
Set Max Level to 22 for Tier 1 items, 30 for Tier 2, or leave it blank to see everything. This prevents seeing Adamantite gear you can't yet craft.
When you find an item you want to craft, use the Recipe Calculator to see the exact materials and the Armor Value Calculator to compare it against alternatives.
Stats verified against the January 24, 2026 Early Access build. Damage values were tested with no equipment modifiers equipped; resistance percentages reflect baseline armor stats before any skill bonuses apply. Some items marked Technical or Developer are not obtainable in normal gameplay.
