Decree Simulator

Preview decree impacts by day, compare long-term trade-offs, and lock a combination that fits your survival, achievement, or story goals.

Days Covered
11
Day 1 - Day 11
Active Goal
Survival
Weights: health/resources/trust
Saved Runs
0
Stored in your browser

Planner

Setup Simulation

Choose a day and goal. Pick decrees to see combined impact and a goal-weighted score.

0 selected

Filters catalog and recommendations.

Best combo = top 2 decrees for the chosen goal on this day.

Day 1

Available Decrees

Click to toggle a decree into the simulation. Impact bars are pre-weighted estimates.

Unlocks: day 1
Encouragement
Morale

Decorate the town with colorful lanterns.

moralecommunity
Health
0
Resources
-1
Anger
-1
Morale
+2
Trust
+1
Stopping Time
Control

Halt the town clocks.

ordersymbolic
Health
0
Resources
0
Anger
-2
Morale
-1
Trust
-1

Simulation

Projected Impact

Combined effect of selected decrees. Higher score means better alignment with your goal.

0Goal score
🧭

No decrees selected

Add 1-2 decrees to see projected impact and a goal score.

Guidance

Best Picks for Day 1

Ranked by the selected goal. Pairs consider synergy and penalties.

Top Singles

Highest scoring individual decrees.

  • Encouragement3
  • Stopping Time2
Best Combo

Two-decree mix with best weighted impact.

  • Encouragement + Stopping Time5
What-if Snapshot

Quick peek at an individual decree.

Select one to preview.

Local log

Saved Runs

Stored in your browser for quick recall.

🗂️

No saved simulations

Run a scenario and click “Save this run”.