18
Available
⏱️
0
On Cooldown
😓
0
Fatigued
🏥
0
Injured
✅ Available
S
💖
Blonde Blazer

Blonde Blazer

Leader/All-Rounder

Versatile Leadership
Overall:
95/100
Base Stats
⚔️Combat
3
🧠Intellect
3
💬Charisma
3
Mobility
3
💪Vigor
3
Best for:
LeadershipRescueInvestigation
Synergies:
phenomamaninvisigalcoupeprism
💯Trust
100%
😓Fatigue
0%
📋 View Details

✅ Strengths

  • Balanced stats (3/3/3/3/3) - versatile for all mission types
  • Flight ability reduces travel time significantly
  • Invulnerability makes her reliable for dangerous missions
  • Strong leadership synergy in team compositions
  • Romance path adds deep narrative value

⚠️ Weaknesses

  • No stats above 3 - not specialized for any single task
  • Choosing romance locks out other paths
  • Not as fast as Phenomaman or Invisigal
  • Requires team support for optimal performance

⚡ Abilities

Primary: Flight

Can fly, reducing travel time significantly

Secondary: Invulnerability

Cannot be downed in dangerous missions

Passive: Leadership Bonus

Boosts team morale and coordination

🎯 Recommended Build

Balanced Leader Build

Optimal all-around build for maximum versatility

Priority: Mobility → Combat → Intellect → Charisma
✅ Available
A
Coupé

Coupé

Thief/Combat Hybrid

Mobility & Precision Combat
Overall:
82/100
Base Stats
⚔️Combat
4
🧠Intellect
3
💬Charisma
1
Mobility
3
💪Vigor
1
Best for:
TheftAerial CombatMobility
Synergies:
invisigalblonde_blazerprism
💯Trust
100%
😓Fatigue
0%
🔒Available from Episode 1. Flight license unlockable in Episode 3.
📋 View Details

✅ Strengths

  • High Combat (4), up to 5-7 with En Pointe
  • Mechanical wings for unique aerial mobility
  • Pirouette retry prevents failures
  • En Pointe flexibility (Combat OR Mobility)
  • Dagger expertise - precision combat
  • Good relationship with team members

⚠️ Weaknesses

  • MUST unlock flight in Episode 3 for max value
  • Low Charisma (1) - avoid social missions
  • En Pointe requires specific positioning
  • Doesn't like weapons being borrowed without permission
  • Lower raw stats than S-tier heroes

⚡ Abilities

Primary: En Pointe (Basic)

On calls with 2+ slots, gains +1 Combat in slot 1 or +1 Mobility in slot 2

Secondary: À la Seconde (Upgraded)

Enhanced version: +3 Combat in slot 1 OR +3 Mobility in slot 2

Passive: Pirouette

Can retry failed missions once

🎯 Recommended Build

Aerial Assassin Build

Maximize aerial mobility and precision strikes

Priority: Mobility → Combat → Intellect
✅ Available
C
Drip

Drip

Support/Healer

Endurance & Recovery
Overall:
60/100
Base Stats
⚔️Combat
1
🧠Intellect
2
💬Charisma
4
Mobility
2
💪Vigor
5
Best for:
Endurance MissionsSocial MissionsSupport Role
💯Trust
100%
😓Fatigue
0%
🔒Unknown - possibly story-dependent
📋 View Details

✅ Strengths

  • Highest vigor (5) for extreme endurance
  • High charisma (4) for social missions
  • Support role capabilities

⚠️ Weaknesses

  • Lowest combat (1) in game
  • Very limited offensive capabilities
  • Unclear unlock conditions

⚡ Abilities

Primary: Moisture Control

Water-based abilities for support

✅ Available
B
Flambae

Flambae

Fire Fighter/Damage Dealer

Fire Control & Momentum
Overall:
78/100
Base Stats
⚔️Combat
4
🧠Intellect
1
💬Charisma
2
Mobility
3
💪Vigor
2
Best for:
Fire-relatedCombatDestruction
Synergies:
golemcoupelightningstruckprism
💯Trust
100%
😓Fatigue
0%
🔒Episode 7 tracker mission (Refinery Rescue). Unlocked via Episode 7 tracker mission.
📋 View Details

✅ Strengths

  • On Fire stacks infinitely (no cap)
  • Supernova = MAX stats (10/10/10/10/10) after 2 wins
  • High mobility when stacked
  • Unique fire manipulation abilities
  • Removes rest timer after failures

⚠️ Weaknesses

  • ONE failure resets ALL On Fire stacks
  • Supernova fail = DOWNED (out of rotation)
  • Hot-headed personality creates team conflicts
  • Requires perfect play for value
  • Can cause diplomatic issues

⚡ Abilities

Primary: On Fire

After each successful call, gains +1 Combat and +1 Mobility. Stacks indefinitely until failure.

Secondary: Supernova

After two consecutive successes, Combat and Mobility stats are set to MAX and rest time is removed

🎯 Recommended Build

Pyromaniac Build

Maximize fire damage and momentum stacking

Priority: Combat → Mobility → Charisma
✅ Available
B
Fossil

Fossil

Archaeologist/Intellect Specialist

Ancient Knowledge & Investigation
Overall:
70/100
Base Stats
⚔️Combat
3
🧠Intellect
5
💬Charisma
2
Mobility
1
💪Vigor
1
Best for:
InvestigationPuzzlesIntellect-Heavy Missions
Synergies:
sonar
💯Trust
100%
😓Fatigue
0%
🔒Unknown - possibly story-dependent
📋 View Details

✅ Strengths

  • Highest intellect (5) among non-transformation heroes
  • Excellent for investigation missions
  • Unique archaeological knowledge

⚠️ Weaknesses

  • Lowest mobility (1) limits mission types
  • Lowest vigor (1) - very fragile
  • Poor physical stats overall

⚡ Abilities

Primary: Ancient Wisdom

Enhanced investigation and puzzle-solving abilities

✅ Available
A
Golem

Golem

Defender/Tank

Defense & Adaptability
Overall:
85/100
Base Stats
⚔️Combat
3
🧠Intellect
1
💬Charisma
3
Mobility
1
💪Vigor
4
Best for:
DefenseRescueHeavy Lifting
Synergies:
phenomamanflambaeinvisigal
💯Trust
100%
😓Fatigue
0%
🔒Available from Episode 1
📋 View Details

✅ Strengths

  • Highest durability in the game (4 vigor)
  • Spread Thin: Solo in 4-slot mission = 2x stats
  • Magical construct - unique resilience
  • Peace-loving personality - good for team morale
  • Enjoys poetry and basketball - culture bonus

⚠️ Weaknesses

  • Large size - difficulty squeezing through doors
  • Lower mobility (1)
  • Not optimal for stealth missions
  • Limited offensive capabilities

⚡ Abilities

Primary: Spread Thin

Expands to fill empty slots, increasing stats by 25% per empty slot, up to 200%

Secondary: Diamond in the Rough

On calls with 2+ slots, some slots grant +2 to one stat and -1 to others

🎯 Recommended Build

Immovable Object Build

Maximum durability and defensive capabilities

Priority: Vigor → Charisma → Combat
✅ Available
A
💖
Invisigal

Invisigal

Thief/Stealth Specialist

Stealth & Investigation
Overall:
88/100
Base Stats
⚔️Combat
3
🧠Intellect
2
💬Charisma
1
Mobility
3
💪Vigor
3
Best for:
TheftStealthInvestigation
Synergies:
coupesonarflambaegolem
💯Trust
100%
😓Fatigue
0%
📋 View Details

✅ Strengths

  • Best stealth specialist in the game
  • Lone Wolf: Massive time savings on solo missions (-50% time)
  • Wolf Pack: Double XP when training heroes (2x multiplier)
  • Ear to the Ground: Mission intel before dispatch
  • Deep character development in Episode 7

⚠️ Weaknesses

  • Asthmatic - limits breath-holding invisibility
  • Lower combat stats compared to combat specialists
  • Lone Wolf bonus lost in team missions
  • Lower charisma (1) - avoid social missions
  • Episode 7 confession can derail romance if handled poorly

⚡ Abilities

Primary: Lone Wolf

When sent alone, reduces travel time and call completion time by 50%

Secondary: Wolf Pack

All heroes on calls with Invisigal receive 2x XP rewards

Passive: Ear to the Ground

Reveals number of slots and crime type for certain missions before they happen

🎯 Recommended Build

Stealth Master Build

Maximize stealth and investigation capabilities

Priority: Mobility → Intellect → Combat → Vigor
✅ Available
A
Lightningstruck

Lightningstruck

Electric Specialist

Lightning Control & Speed
Overall:
83/100
Base Stats
⚔️Combat
3
🧠Intellect
3
💬Charisma
2
Mobility
4
💪Vigor
2
Best for:
Speed MissionsElectric-based MissionsMixed Combat
Synergies:
phenomamanflambaemalevola
💯Trust
100%
😓Fatigue
0%
🔒Story-dependent (exact conditions unclear)
📋 View Details

✅ Strengths

  • High mobility (4) for speed missions
  • Balanced intellect and combat (3/3)
  • Lightning abilities provide unique combat options
  • Good for mixed mission types

⚠️ Weaknesses

  • Not specialized enough for top tier
  • Lower vigor (2) limits tankiness
  • Availability unclear (may be story-dependent)

⚡ Abilities

Primary: Electric Discharge

Lightning-based attacks with area effect

Secondary: Speed Force

Enhanced movement speed in combat

✅ Available
B+
💖
Malevola

Malevola

Duelist/Support

Melee Combat & Healing
Overall:
80/100
Base Stats
⚔️Combat
3
🧠Intellect
2
💬Charisma
3
Mobility
2
💪Vigor
2
Best for:
Melee CombatDuelingIntimidation
Synergies:
phenomamanlightningstruckflambaepunch_up
💯Trust
100%
😓Fatigue
0%
🔒Available from Episode 1
📋 View Details

✅ Strengths

  • Life Trade heals prevent hero downtime
  • +Charisma/+Vigor buff stacks over episode
  • Demon heritage - unique abilities
  • Broadsword mastery
  • Great for consecutive mission arcs

⚠️ Weaknesses

  • Can't heal herself
  • B-tier stats not competitive late-game
  • Healing less valuable in single missions
  • Falls off Episodes 6-8 (power > sustain)
  • Not essential for any ending

⚡ Abilities

Primary: Life Trade

Heals injured teammates (+2 HP) and gains +1 Charisma or +1 Vigor per heal (stacking)

Secondary: Demon Heritage

Half-demon abilities provide unique combat advantages

🎯 Recommended Build

Demon Duelist Build

Leverage demon heritage and sword mastery with healing support

Priority: Combat → Charisma → Vigor
✅ Available
C
Mr. Bloom

Mr. Bloom

Plant Controller

Nature Powers & Endurance
Overall:
62/100
Base Stats
⚔️Combat
2
🧠Intellect
2
💬Charisma
1
Mobility
3
💪Vigor
5
Best for:
Endurance MissionsNature-based Missions
💯Trust
100%
😓Fatigue
0%
🔒Unknown - possibly story-dependent
📋 View Details

✅ Strengths

  • Highest vigor (5) for extreme endurance
  • Plant-based abilities unique niche
  • Good mobility (3)

⚠️ Weaknesses

  • Low combat (2)
  • Low intellect (2)
  • Lowest charisma (1)
  • Very limited in non-nature missions

⚡ Abilities

Primary: Plant Growth

Controls plant life for various effects

✅ Available
S+
💖
Phenomaman

Phenomaman

Powerhouse/Combat Specialist

Raw Power & Speed
Overall:
96/100
Base Stats
⚔️Combat
7
🧠Intellect
1
💬Charisma
1
Mobility
7
💪Vigor
7
Best for:
CombatRescueExtreme Difficulty
Synergies:
blonde_blazergolemlightningstruckprism
💯Trust
100%
😓Fatigue
0%
🔒Choose Phenomaman over Water Boy in Episode 3 (permanent choice)
📋 View Details

✅ Strengths

  • Highest raw combat power (7 combat)
  • Supersonic flight for extreme mobility
  • 2-second rest time (fastest in game)
  • Alien physiology - unique advantages
  • Essential for extreme difficulty missions
  • Highest total stats (23) for massive XP gains

⚠️ Weaknesses

  • Poor social skills and human understanding
  • Romance path very complex and difficult
  • Depression mechanic: 45s rest on ANY failure
  • Cannot be upgraded (un-upgradable stats)
  • Choosing him over Water Boy in Episode 3 has tradeoffs

⚡ Abilities

Primary: Maxed Physical Stats

Has ridiculously high physical stats but cannot be upgraded

Secondary: Supersonic Flight

Flies at supersonic speeds, extremely fast mission completion

Passive: Easily Depressed

Only needs 2 seconds rest normally, but becomes depressed (45s rest) if any call fails

🎯 Recommended Build

Max Power Build

Cannot upgrade - already at maximum physical stats

Priority: Combat → Mobility → Vigor
✅ Available
A
Prism

Prism

Illusionist/Duplicator

Duplication & Support
Overall:
80/100
Base Stats
⚔️Combat
4
🧠Intellect
2
💬Charisma
4
Mobility
1
💪Vigor
1
Best for:
Team CompositionsBoss FightsMulti-Slot Missions
Synergies:
sonarflambaeblonde_blazerphenomaman
💯Trust
100%
😓Fatigue
0%
🔒Available from Episode 1
📋 View Details

✅ Strengths

  • Perfect Copy = FREE 4th hero in 3+ slot missions
  • High Combat (4) + Charisma (4) = versatile
  • Synergy with powerhouses (Sonar, Coupe, Flambae)
  • Reliable (no RNG or failure penalties)
  • Available from Episode 1

⚠️ Weaknesses

  • Requires good teammate to LEFT for max value
  • Less effective in 2-slot missions
  • Positioning-dependent (must plan lineup)
  • No unique stat above 4
  • Low mobility and vigor

⚡ Abilities

Primary: Perfect Copy

Duplicates an adjacent hero with full stats (100% copy)

Secondary: Doppelganger

Creates illusion of hero to left, fills empty slot

🎯 Recommended Build

Master Duplicator Build

Maximize duplication synergy

Priority: Combat → Charisma → Intellect
✅ Available
B
Punch Up

Punch Up

Tank/Brawler

Injury Uptime Tank
Overall:
65/100
Base Stats
⚔️Combat
3
🧠Intellect
1
💬Charisma
3
Mobility
1
💪Vigor
4
Best for:
Tank RoleDangerous MissionsInjury Uptime
Synergies:
coupemalevolaflambae
💯Trust
100%
😓Fatigue
0%
🔒Available from Episode 1
📋 View Details

✅ Strengths

  • Hard Head = no debuffs/can't be downed
  • Harder Head: +2 Combat, +2 Vigor when injured
  • Incredible durability (4 vigor + injury buff)
  • Voiced by Jacksepticeye
  • Counter-intuitive injured playstyle

⚠️ Weaknesses

  • Low mobility (1)
  • Low intellect (1)
  • Requires being injured for optimal performance
  • Not meta for most mission types

⚡ Abilities

Primary: Hard Head

Cannot be downed or receive debuffs

Secondary: Harder Head

While injured, receives +2 Combat and +2 Vigor, and reduces rest time

🎯 Recommended Build

Injury Tank Build

Maximize injury uptime for stat bonuses

Priority: Vigor → Combat → Charisma
✅ Available
S
Sonar

Sonar

Intelligence/Transformation Specialist

Adaptive Versatility
Overall:
95/100
Base Stats
⚔️Combat
2
🧠Intellect
4
💬Charisma
3
Mobility
2
💪Vigor
1
Best for:
InvestigationReconnaissanceMixed Requirements
Synergies:
malevolaprismblonde_blazer
💯Trust
100%
😓Fatigue
0%
🔒Episode 7 tracker mission (Docks Rescue) - requires high speed, low endurance. Difficulty: Hard. Failure causes permanent depression.
📋 View Details

✅ Strengths

  • Highest intellect hero (4 base)
  • Stat-swapping provides extreme versatility
  • Unique transformation mechanic
  • S-tier performance when mastered
  • Self-sufficient (doesn't need specific teammates)

⚠️ Weaknesses

  • Story-dependent unlock (not available early)
  • Instincts requires planning 2 missions ahead
  • Can accidentally send with wrong stat if not tracking
  • Complexity not beginner-friendly
  • Unlock conditions unclear for new players

⚡ Abilities

Primary: Instincts (Random Transformation)

When randomly transforming, stats swap until the next call: Intellect ↔ Combat and Charisma ↔ Vigor

Secondary: Echolocation

Enhanced sensory abilities for reconnaissance

🎯 Recommended Build

Adaptive Specialist Build

Plan missions in pairs to leverage stat swaps

Priority: Intellect → Charisma → Mobility
✅ Available
D
The Collector

The Collector

Mystery/Collector

Unknown
Overall:
40/100
Base Stats
⚔️Combat
0
🧠Intellect
5
💬Charisma
5
Mobility
0
💪Vigor
0
Best for:
Pure Intellect/Charisma Missions Only
💯Trust
100%
😓Fatigue
0%
🔒Unknown - possibly NPC or easter egg
📋 View Details

✅ Strengths

  • Max intellect (5)
  • Max charisma (5)
  • Extreme specialist

⚠️ Weaknesses

  • ZERO combat (0) - cannot fight
  • ZERO mobility (0) - cannot move
  • ZERO vigor (0) - cannot take damage
  • Literally cannot participate in most missions

⚡ Abilities

Primary: Collection

Unknown abilities

✅ Available
C
Tornado

Tornado

Wind Specialist

Crowd Control
Overall:
65/100
Base Stats
⚔️Combat
3
🧠Intellect
2
💬Charisma
4
Mobility
3
💪Vigor
0
Best for:
Crowd ControlSocial MissionsNon-Combat
💯Trust
100%
😓Fatigue
0%
🔒Unknown - possibly story-dependent
📋 View Details

✅ Strengths

  • High charisma (4) for social missions
  • Crowd control capabilities
  • Balanced mobility (3)

⚠️ Weaknesses

  • ZERO vigor (0) - extremely fragile
  • Cannot take any damage
  • Limited combat capability

⚡ Abilities

Primary: Wind Manipulation

Crowd control via wind abilities

✅ Available
B+
Visi

Visi

Combat Specialist

High-Risk Combat
Overall:
75/100
Base Stats
⚔️Combat
5
🧠Intellect
1
💬Charisma
2
Mobility
4
💪Vigor
0
Best for:
High-Risk CombatGlass Cannon Strategies
Synergies:
malevola
💯Trust
100%
😓Fatigue
0%
🔒Unknown - possibly story-dependent
📋 View Details

✅ Strengths

  • Highest combat (5) for pure damage
  • High mobility (4) for positioning
  • Extreme damage output potential

⚠️ Weaknesses

  • ZERO vigor (0) - cannot take hits
  • Extremely fragile - one mistake = downed
  • Very low intellect (1)
  • High-risk playstyle not beginner-friendly

⚡ Abilities

Primary: Glass Cannon

Extreme offense, zero defense

✅ Available
D
Water Boy

Water Boy

Janitor/Weak Hero

Rapid Leveling (Eventually)
Overall:
30/100
Base Stats
⚔️Combat
2
🧠Intellect
2
💬Charisma
2
Mobility
3
💪Vigor
2
Best for:
Very Easy MissionsChallenge Runs
Synergies:
invisigal
💯Trust
100%
😓Fatigue
0%
🔒Choose Water Boy over Phenomaman in Episode 3 (permanent choice). Can also be unlocked via Episode 7 tracker mission.
📋 View Details

✅ Strengths

  • Rapid Leveling - fastest growth potential
  • Receives huge boost from Invisigal Wolf Pack
  • Knows Robert is Mecha Man (unique Episode 5 dialogue)
  • Meme value
  • Challenge run appeal

⚠️ Weaknesses

  • Worst starting stats in game (2/2/2/3/2)
  • Causes frequent mission failures early game
  • Eager Sponge auto-assigns randomly (sabotage)
  • Never becomes truly powerful (caps around 5/6/5)
  • 46% regret rate among choosers

⚡ Abilities

Primary: Eager Sponge

Auto-assigns and gains +1 to highest required stat of the call

Secondary: Eager Super Sponge

Upgraded to +3 to highest required stat

Passive: Rapid Leveling

Despite awful starting stats, levels up extremely quickly

🎯 Recommended Build

Late Game Carry (Optimistic)

Leverage rapid leveling to eventually become viable

Priority: Combat → Mobility → Intellect

Keep Reading

Don't dead-end after Hero Status

Move from this page into the next useful stop for Dispatch instead of bouncing after one click.