Endings Guide

Secret Ending

This track highlights conditions that evaluate Var_Gave_Both_Pulses and Var_Robert_Killed_Shroud along with combined checks against Var_104_Kissed_Blazer.

Unlock Conditions

Condition groups referenced by the ending logic.

Primary condition group

  • Cond_Gave_Both_Pulses_true_condition1Evaluates Var_Gave_Both_Pulses.
  • Cond_Robert_Killed_Shroud_true_condition1Evaluates Var_Robert_Killed_Shroud.
  • Cond_KilledShroud-NoBlazeRomanceCombines Var_Robert_Killed_Shroud with Var_104_Kissed_Blazer.
  • Cond_RobNoKillShroud-BlazeRomanceCombines Var_Robert_Killed_Shroud with Var_104_Kissed_Blazer.

Key Choices (Story Flags)

Story flags surfaced in the condition checks.

  • Var_Gave_Both_PulsesBoolean variable referenced by Cond_Gave_Both_Pulses_true_condition1.
  • Var_Robert_Killed_ShroudBoolean variable referenced by Cond_Robert_Killed_Shroud_true_condition1, Cond_KilledShroud-NoBlazeRomance, and Cond_RobNoKillShroud-BlazeRomance.

Relationship Requirements

Relationship conditions tied to this ending track.

  • Var_104_Kissed_BlazerBoolean variable referenced by Cond_KilledShroud-NoBlazeRomance and Cond_RobNoKillShroud-BlazeRomance.
  • Cond_Romance_Ending_BlazerCompound condition nesting Cond_Romance_Blazer_Calculation, Cond_Romance_Visi_Calculation, and Cond_Shroud_Taunt_Both with boolean comparisons.
  • Cond_Romance_Ending_VisiWraps Cond_Romance_Visi_Calculation.

Mission Success Requirements

Dispatch outcome checks associated with this ending.

  • Cond_Succeeded_Last_DispatchCompares Var_Failed_Last_Dispatch against a boolean literal.

Ending Media

Reference image aligned with this ending guide.

Dispatch ending artwork for the Secret route

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