Endings Guide

Failure Ending

Failure routing uses Cond_Visi_Bad_Final with last-dispatch outcome checks referenced in Episode 8 logic.

Unlock Conditions

Condition groups referenced by the ending logic.

Primary condition group

  • Cond_Visi_Bad_FinalNegates Cond_Visi_Good_Final to route the bad final branch.
  • Cond_Failed_Last_Dispatch_Cut_CoupeCombines Var_Failed_Last_Dispatch with Var_Cut_Sonar.
  • Cond_Failed_Last_Dispatch_Cut_SonarCombines Var_Failed_Last_Dispatch with Var_Cut_Sonar.

Key Choices (Story Flags)

Story flags surfaced in the condition checks.

  • Var_Failed_Last_DispatchBoolean variable referenced by Cond_Failed_Last_Dispatch_Cut_Coupe and Cond_Failed_Last_Dispatch_Cut_Sonar.
  • Var_Cut_SonarBoolean variable referenced by the Cut_Coupe/Cut_Sonar outcome checks.
  • Var_Visi_Bad_OverrideBoolean variable compared in Cond_Visi_Good_Final.

Relationship Requirements

Relationship conditions tied to this ending track.

  • Cond_Not_Romance_Ending_BlazerCompares Cond_Romance_Ending_Blazer against a boolean literal.
  • Cond_Not_Romance_Ending_VisiCompares Cond_Romance_Ending_Visi against a boolean literal.
  • Cond_Romance_Ending_NoneCompares Cond_Romance_Ending_Visi and Cond_Romance_Ending_Blazer against boolean literals and combines the results.

Mission Success Requirements

Dispatch outcome checks associated with this ending.

  • Cond_Failed_Last_Dispatch_Cut_CoupeAND expression combining Var_Cut_Sonar with Var_Failed_Last_Dispatch.
  • Cond_Failed_Last_Dispatch_Cut_SonarAND expression combining Var_Cut_Sonar with Var_Failed_Last_Dispatch.
  • Cond_Succeeded_Last_DispatchCompares Var_Failed_Last_Dispatch against a boolean literal.

Ending Media

Reference image aligned with this ending guide.

Dispatch ending artwork for the Failure route

Ending Video

Watch the ending video collection and Episode 8 walkthrough coverage.

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